Description: Collectors look out : Avalon Hill: 1914 World War I - Western Front Classic Strategy Game (PUN) Errata Avalon Hill: 1914 World War I - Western Front Classic Strategy Game (PUN) Errata Description We have For Sale** (1) Avalon Hill Company 1st Edition 1914 WORLD WAR I STRATEGY GAME PUNCHED Excellent Condition Contents are Very Good to Excellent Box has wear, but solid See Pictures 1914 is a traditional hex and counter wargame that attempts to simulate the opening phases of WW I on the Western Front. This was James Dunnigan’s second game for Avalon Hill. Like many wargames combat is resolved through the use of dice and a Combat results table (CRT). The players accumulate victory points by occupying 24 key areas at the game end as well as points for enemy units destroyed. The Eastern Front with Russia is abstracted and the German player may receive victory points for deploying part of his initial forces there, and will lose points for invading Belgium, Luxembourg or Holland. The player who most effectively wears down his opponent and holds geographical objectives will win the game. This game is particularly complex in comparison to other Avalon Hill games at the time. Not only does it have a 34 page rulebook, use unit facing, supply line limitations, and a CRT, there are also multiple options for fog of war (counters turned upside down or dummy counters), and step losses for units. There is a short and long version of the game as well as cards for several variants. Several options such as simultaneous movement and delayed commands require a third player as a referee. The long version of the game may take multiple sittings to accomplish. While not an easy 'game' to play, 1914 is a rewarding simulation both innovative for its day and enjoyable to play. While this game is very different from other games from the period and has a couple of faintly tedious mechanics it is worth the effort and can be quite exciting to play. By today's standards we would like to see forced march and some command hurtles for the over extended Germans but one could say something similar about most old games. This game does not allow players to ramp up a decided combat advantage from a god's eye point of view. No individual combat is decisive and one can only manage this not overcome it. The game needs to be played with all its bells and whistles (minus those requiring a referee) and when one bothers to do this they find an intriguing game of deception where planning pays off. Contents- COMPLETE (1) Set of PUNCHED Counters Map Board (1) Strategy Movement Sheet Pad (nice) (1) Rules Booklet (1) Original Avalon Hill Box ERRATA! The General Magazine Rule Changes! Create your brand with Auctiva's Customizable Templates. Attention Sellers - Get Templates Image Hosting, Scheduling at Auctiva.com. Track Page Views WithAuctiva's FREE CounterHappy Holidays from Black Horse Games & Collectibles! Merry Christmas & Happy New Year!
Price: 107.99 USD
Location: Green Bay, Wisconsin
End Time: 2024-01-02T06:03:38.000Z
Shipping Cost: 13.99 USD
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Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money back or replacement (buyer's choice)
Title: Anzio (1st Edition)
Brand: Avalon Hill
Game Type: Board Game
Theme: War
Gender: Boys & Girls
Year: 1969