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Learn Three.js: Program 3D animations and visualizations for the web with JavaSc

Description: Learn Three.js by Jos Dirksen Estimated delivery 3-12 business days Format Paperback Condition Brand New Description Learn Three.js contains everything a JavaScript developer needs to know to create jaw-dropping graphics and animations in a browser without needing to understand the complexity of WebGL. No stone is left unturned in this in-depth fourth edition – youll even be able to create VR and AR scenes by the time youre finished! Publisher Description Become a creative JavaScript professional by creating and animating stunning 3D, browser-based graphics with Three.js from beginning to endPurchase of the print or Kindle book includes a free eBook in PDF formatKey FeaturesEnhance your 3D graphics with light sources, shadows, advanced materials, and texturesLoad models from external sources, visualize and, animate them directly using JavaScriptCreate your own custom WebGL shader, explore Three.js postprocessing feature, and learn how to integrate with Blender, React, and TypescriptBook DescriptionThree.js has become the industry standard for creating stunning 3D WebGL content. In this edition, youll learn about all the features of Three.js and understand how to integrate it with the newest physics engines. Youll also develop a strong grip on creating and animating immersive 3D scenes directly in your browser, reaping the full potential of WebGL and modern browsers.The book starts with the basic concepts and building blocks used in Three.js and helps you explore these essential topics in detail through extensive examples and code samples. Youll learn how to create realistic-looking 3D objects using textures and materials and how to load existing models from an external source. Next, youll understand how to control the camera using the Three.js built-in camera controls, which will enable you to fly or walk around the 3D scene youve created. Later chapters will cover the use of HTML5 video and canvas elements as materials for your 3D objects to animate your models. Youll learn how to use morph targets and skeleton-based animation, before understanding how to add physics, such as gravity and collision detection, to your scene. Finally, youll master combining Blender with Three.js and creating VR and AR scenes.By the end of this book, youll be well-equipped to create 3D-animated graphics using Three.js.What you will learnImplement the different camera controls provided by Three.js to navigate your 3D sceneDiscover working with vertices directly to create snow, rain, and galaxy-like effectsImport and animate models from external formats, such as glTF, OBJ, STL, and COLLADADesign and run animations using morph targets and bone-based animationCreate realistic-looking 3D objects using advanced textures on materialsInteract directly with WebGL by creating custom vertex and fragment shadersMake scenes using the Rapier physics engine, and integrate Three.js with VR and ARWho this book is forThis book is for JavaScript developers looking to learn the use of Three.js library. Author Biography Jos Dirksen has worked as a software developer and architect for almost two decades. He has a lot of experience in many technologies, ranging from backend technologies, such as Java and Scala, to frontend development using HTML5, CSS, JavaScript, and Typescript. Besides working with these technologies, Jos regularly speaks at conferences and likes to write about new and interesting technologies on his blog. He also likes to experiment with new technologies and see how they can best be used to create beautiful data visualizations.Previously, Jos has worked in many different roles in the private and public sectors, ranging from private companies such as ING, ASML, Malmberg, and Philips to organizations in the public sector, such as the Department of Defense and the Port of Rotterdam. Details ISBN 1803233877 ISBN-13 9781803233871 Title Learn Three.js Author Jos Dirksen Format Paperback Year 2023 Pages 554 Edition 4th Publisher Packt Publishing Limited GE_Item_ID:141389435; About Us Grand Eagle Retail is the ideal place for all your shopping needs! With fast shipping, low prices, friendly service and over 1,000,000 in stock items - you're bound to find what you want, at a price you'll love! Shipping & Delivery Times Shipping is FREE to any address in USA. Please view eBay estimated delivery times at the top of the listing. Deliveries are made by either USPS or Courier. We are unable to deliver faster than stated. International deliveries will take 1-6 weeks. NOTE: We are unable to offer combined shipping for multiple items purchased. This is because our items are shipped from different locations. Returns If you wish to return an item, please consult our Returns Policy as below: Please contact Customer Services and request "Return Authorisation" before you send your item back to us. Unauthorised returns will not be accepted. Returns must be postmarked within 4 business days of authorisation and must be in resellable condition. Returns are shipped at the customer's risk. We cannot take responsibility for items which are lost or damaged in transit. For purchases where a shipping charge was paid, there will be no refund of the original shipping charge. Additional Questions If you have any questions please feel free to Contact Us. Categories Baby Books Electronics Fashion Games Health & Beauty Home, Garden & Pets Movies Music Sports & Outdoors Toys

Price: 63.28 USD

Location: Fairfield, Ohio

End Time: 2024-11-05T04:01:42.000Z

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Learn Three.js: Program 3D animations and visualizations for the web with JavaSc

Item Specifics

Restocking Fee: No

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money Back

ISBN-13: 9781803233871

Book Title: Learn Three.js

Number of Pages: 554 Pages

Language: English

Publication Name: Learn Three.JS : Program 3d Animations and Visualizations for the Web with Javascript and Webgl

Publisher: Packt Publishing, The Limited

Publication Year: 2023

Subject: General, Programming Languages / Javascript

Type: Textbook

Item Length: 92.5 in

Subject Area: Computers, Technology & Engineering

Author: Jos Dirksen

Item Width: 75 in

Format: Trade Paperback

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